CELTIC CARDBOARD PODCAST – EPISODE 10

In this episode of the podcast, we sit down with Decking Awesome Games, about their latest Kickstarter, Dice Summoners, a dice rolling, card playing battling game for two players, on Kickstarter now. Check it out!

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CELTIC CARDBOARD PODCAST – EPISODE 9

Episode 9 of the Celtic Cardboard podcast is now available!

In this episode of the podcast, we sit down with Jen Carey, of Fickle Games, about their latest Kickstarter, Bragging Rights! Bragging Rights is on Kickstarter right now, so why not go check it out?

Music:

“Too Cool” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License

http://creativecommons.org/licenses/by/3.0/

UK Games Expo: A Decking Awesome Experience

Following on from our last blog post looking back at UK Games Expo, today we have another! This time from Ciara at Decking Awesome Games. Why is this split from the previous post? Unlike Jen, Robin and Ethan, Decking Awesome had a very different goal: they were playtesting their upcoming game Dice Summoners. What was the experience of playtesting a game versus selling a game? Well, let Ciara share here thoughts with you. Read More

Looking back at UK Games Expo

Celtic Cardboard went to its first ever UK Games Expo. And not only did we go, we had a stand! Robin, Jen and Ethan were all there selling their games, and we asked them, what was it like as a retailer to be there for the first time? Let’s turn it over to them.

Celtic Cardboard at UKGE 2018

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PLAYTEST DUBLIN: SESSION REPORT 17 MAY 2018

With Ethan, Robin and Jen all sprinting around preparing for UK Games Expo, I’ve taken it upon myself to write thoughts on the games I played at the last playtest session, which happened on 17 May 2018. We assembled at our current preferred venue of Against the Grain on Wexford Street to play some games. Read More

Playtest Dublin: Session Report 3 May 2018

May 3 saw our usual playtest event being held in Against The Grain on Wexford Street, Dublin. We had to compete for space and decibels with some corporate parties at the start before it quietened down. The day after, May 4, was the annual State of Play, including a chance to demo some of our games to the public. Read More